HOW TO PLAY
-
SLIDE TO AIMPut your thumb near the bottom of the screen and slide it: far left aims hard left, far right aims hard right. Lift to fire. On your first go, a ghost thumb shows you how. On a computer, point and click.
-
CLEAR THE RED SKULLSHit every red skull to beat the level. The last one gets the slow-motion treatment, then EXTREME FEVER: the skull spits out every ball you saved. Clear the whole board for a big bonus.
-
GREEN SKULLS ARE POWERSGravity Well, Multiball, Bounce House, Inversion, Spooky Ball or Fireball. Fireball comes first, then Gravity Well and Multiball, then one more with each new world, and each one debuts on a level built to show it off. After that, spin for one on each level's card.
-
BIG SHOTS PAYEvery five skulls in one shot multiplies their points, and twelve in one shot wins a free ball. So does landing in the cauldron.
-
PURPLE IS HAUNTEDWorth 500 points, and it moves after every shot.
-
PICK UP WHERE YOU LEFT OFFProgress saves on your device. Short levels fit a stop or two on the train.
20 LEVELS, 4 WORLDS
Every level is a picture made of skulls: slides winding down the graveyard hill, a bat that flaps, a snake that slithers, a spider web that turns. New skulls join as you go, each on a level built around it: a shield armoured in helmets, a web that catches your ball, a toadstool full of rubber skulls that bat it all over the place, a frog's sticky tongue and bombs in rings of red skulls. When the worlds run out, Endless keeps dealing new boards.
On a phone, tap FULL SCREEN on the title screen. On an iPhone, add the game to your home screen to play it full screen.